AI Insights · Timothy · July 2022
Top 5 Third Person Games in Australia - Q2 2022
Explore the performance of the top five third-person games in Australia during Q2 2022, including weekly downloads, revenue, and active users.
In the second quarter of 2022, the top five third-person games in Australia showcased varied performance trends across weekly downloads, revenue, and active users. Here’s a detailed look at their metrics:
PUBG MOBILE from Tencent Mobile International Limited saw a fluctuating trend in weekly revenue, starting at approximately $300K and ending the quarter at around $132K. Weekly downloads remained relatively stable, fluctuating between 4.5K to 5.7K. Active users experienced a slight decline from 90.5K at the beginning to 84.9K by the end of Q2.
Genshin Impact by COGNOSPHERE PTE. LTD. had a significant peak in weekly revenue at the start of the quarter with around $483K, followed by a drop to $85K by the quarter's end. Weekly downloads for the game were relatively steady, ranging from 2.9K to 4.4K. The game’s active users also showed a moderate range, fluctuating between approximately 71K and 80K.
Guns of Glory: Lost Island from FunPlus International AG experienced steady growth in weekly revenue, starting at $59K and peaking at $82K towards the end of June. However, weekly downloads showed a downward trend, decreasing from 991 to 128. Active users also saw a decline from 4.6K to 2.4K over the quarter.
Star Wars™: Galaxy of Heroes by Electronic Arts maintained a stable weekly revenue, starting at $67K and ending at $55K. Weekly downloads ranged between 1.6K and 2.4K throughout the quarter. The game’s active users remained relatively consistent, with numbers hovering around 37K to 41K.
MARVEL Strike Force: Squad RPG from Scopely, Inc. showed a steady weekly revenue, peaking at $59K and then tapering off to $42K by the end of the quarter. Weekly downloads saw a significant decline from 3.8K to 969. Active users also decreased from 5.2K to 3.9K over the same period.
These insights highlight the dynamic nature of the mobile gaming market in Australia during Q2 2022. For more comprehensive data and analysis, visit Sensor Tower.